Description Exercise.
Name of App ___________________ Type of App _______________
Makers ________________ Year __________________
Use app, answer Qs, write report.
Report includes a 2 or 3 sentence overview/summary and answer to questions below
How it looks. Describe what you see,
- Splash pages
- Number of pages –
- Design of pages and sub pages what visual images are on each one
- images, animations, objects, characters, UI, style of UI
- Why are these graphics chosen
- Effectiveness of design – how does it add to the meaning/story/gameplay – why and why not?
Dramatic/Narrative structures.
- Background story/basic premise?
- Relation of game to common knowledge?
- How challenges are presented? How tension is raised?
- Role of the player? What are they thinking as they play?
- Effectiveness of “narrative” – why and why not?
What you can do/what it does
For each page.
- What can you do?
- What is the effect of your action?
- What happens without your input?
- Objectives of player?
- Rules requiring action.
- Rules preventing action.
- What strategies does it suggest to the player?
- Effectiveness of “play” – why and why not?
Under the Hood
- Source system -> Procedural model (implementation/weighting)
- Given your experience of play reverse engineer
- Starting action: How to put the game into play.
- Progression of action: Ongoing procedures after start
- Special actions: Available conditional to other elements or game state.
- Resolving actions: Bring gameplay to a close.o
- What strategies does it suggest to the player?
- Refinements that suggest themselves?
- Effectiveness of “simulation” – why and why not?